Adobe Photoshop Tutorial - Casting Light Through Window Blinds

Casting Light Through Window Blinds In Photoshop

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Written by Steve Patterson. In this Photoshop Effects tutorial, we're going to learn how to create the illusion that light is being cast on to the subject of your photo through window blinds, using a displacement map to bend and wrap the shadows of the blinds around the subject in a realistic 3D fashion. We'll also be using a Color Balance adjustment layer to create a more convincing light source.

Here's the image I'll be working with in this tutorial:

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And here's how it will look when we're done:

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Let's get started!

Step 1: Convert The Image Into The Lab Color Mode

As I mentioned, we'll be using Photoshop's Displacement Map feature to wrap the shadows from the blinds around the natural curves of the woman's face, hands and hair, so the first thing we need to do is create our displacement map. A displacement map is nothing more than a black and white image which Photoshop uses to determine how to move and reposition pixels. I like to think of it as Photoshop moving pixels from "dis place" to "dis place". The first thing we need to do then is create a black and white version of our image. There's lots of different ways to do that, but one of my favorite ways is to use Photoshop's Lab color mode, which conveniently separates the luminosity (lightness) values of the image from the color.

To convert the image to Lab color, go up to the Image menu at the top of the screen, choose Mode, and then choose Lab Color from the list:

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Go to Image > Mode > Lab Color.

Step 2: Select The "Lightness" Channel

When you convert your image to the Lab color mode, nothing will seem to have happened to it in your document window, but something has most definitely happened. We've now separated the lightness values from the color in the image, and to see exactly what's happened, switch over to your Channels palette, which you'll find grouped in beside the Layers palette. You'll see four channels listed - "Lab", "Lightness", "a", and "b". The "Lightness" channel contains all of the lightness values in the image, while the colors have been separated into the "a" and "b" channels. The top "Lab" channel isn't really a channel at all. It's just the composite of the Lightness and color channels.

Click on the "Lightness" channel to select it:

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Select the "Lightness" channel in the Channels palette.

As soon as you select the "Lightness" channel, you'll see your image in the document window change to black and white:

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With the "Lightness" channel selected, the image appears black and white.

Step 3: Create A New Document From The "Lightness" Channel

We need our displacement map to be a separate document from our original image, so Right-click (Win) / Control-click (Mac) directly on the "Lightness" channel in the Channels palette and select Duplicate Channel from the menu that appears:

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"Right-click" (Win) / "Control-click" (Mac) directly on the "Lightness" channel, then choose "Duplicate Channel" from the menu.

This brings up Photoshop's Duplicate Channel dialog box. Change the Document option to New so we create a new document from the channel rather than simply duplicating the channel in the same document, then click OK to exit out of the dialog box:

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Set the "Document" option to "New" to create a new document from the "Lightness" channel.

You'll now have two documents open on your screen, one containing the original image and one containing the duplicate "Lightness" channel. We're going to work on the duplicate "Lightness" channel document for a few minutes to prepare it for use as our displacement map.

Step 4: Increase Image Contrast With Levels

Displacement maps tend to work best when the image you're using as a displacement map has a strong amount of contrast to it, so let's boost the contrast of our new document using Photoshop's Levels command. Use the keyboard shortcut Ctrl+L (Win) / Command+L (Mac) to quickly bring up the Levels dialog box.

In the center of the Levels dialog box, you'll see a large black graph called a histogram which shows us the current tonal range of the image. Below the histogram are three small sliders - a black slider on the bottom left, a white slider on the bottom right, and a gray slider in the middle. Click on the black slider and drag it towards the right until you're just beyond where the left edge of the histogram begins. This will darken the darkest parts of the image. Then, click on the white slider and drag it towards the left until you're just beyond where the right edge of the histogram begins. This will lighten the lightest parts of the image:

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Drag the black and white sliders below the histogram in towards the center to boost contrast in the image.

Click OK when you're done to exit out of the dialog box. Your image will now appear with stronger contrast:

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The contrast has now been increased in the image.

Step 5: Select The Area Around The Subject

For my image, I want the shadows from the window blinds to bend and wrap around the woman's face, hands and hair, but I don't want the area behind her to be affected by the displacement map. I want the shadows from the blinds to remain perfectly horizontal in those areas, as if the light from the window is shining onto a flat wall behind the woman. To prevent the displacement map from bending the shadows in those areas, I'm going to fill those areas with solid white. To do that, we'll need to select them, so use the selection tool of your choice (Lasso Tool, Pen Tool, etc.) to select everything around the woman. In other words, select everything except for her. Don't worry about selecting around any lose strands of hair, since they won't make a noticeable difference in the effect:

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Select the area around the woman using the selection tool of your choice.

Step 6: Fill The Selection With White

With the area around the woman now selected, go up to the Edit menu at the top of the screen and choose Fill, or use the keyboard shortcut Shift+F5. Either way brings up Photoshop's Fill dialog box. Set the Use option in the top half of the dialog box to White:

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Go to Edit > Fill and select "White" for the "Use" option.

Make sure the Mode option is set to Normal and the Opacity option is set to 100%, then click OK to exit out of the dialog box and fill the selection with white:

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The selected areas are now filled with white.

Press Ctrl+D (Win) / Command+D (Mac) to deselect the selection.

Step 7: Blur The Image With The "Gaussian Blur" Filter

We're almost done preparing our image for use as a displacement map. The only thing left to do is remove any harsh transitions between light and dark areas by applying a small amount of blur to the image. For that, we'll use Photoshop's classic Gaussian Blur filter. Go up to the Filter menu at the top of the screen, choose Blur, and then choose Gaussian Blur. This brings up the Gaussian Blur dialog box. Drag the Radius slider at the bottom of the dialog box to the right to increase the amount of blurring. I'm going to set my Radius value to around 4 pixels, which softens the image nicely. For a higher resolution image, try somewhere around 6-7 pixels:

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Apply some blurring to the image using the Gaussian Blur filter.

Click OK to exit out of the dialog box. Here's my image after applying the Gaussian Blur filter:

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The image after applying the Gaussian Blur filter.

Step 8: Save The Image As A Photoshop .PSD File

At this point, we're done with our displacement map image. All we need to do now is save it, so press Ctrl+S (Win) / Command+S (Mac) to quickly access Photoshop's Save command. Since this is the first time we're saving the file, Photoshop will pop up the Save As dialog box instead, allowing us to name the file, choose a file type, and decide where we want to save it. I've created a folder on my desktop called "Displacement Maps" so I'm going to save the file in that folder. I'll name it "window-blinds-displace", but of course you can name your file whatever makes sense to you. Finally, make sure you save the file as a Photoshop .PSD file, since those are the only files we can use as displacement maps:

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Name the file and save it as a Photoshop .PSD file.

You can close out of the displacement map document once you've saved it, since we no longer need to have it open.

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