Photoshop Pen Tool: Making Selections With The Pen Tool
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If you're still with us after reading through all the information on the previous couple of pages where we learned about paths and path segments, anchor points, direction handles, drawing straight lines and curves, controlling the angle and length of curves by rotating and resizing direction handles, and combining straight and curved segments in a path, give yourself a pat on the back because that's a lot of information to take in, especially if you're new to paths and the Pen Tool in Photoshop.
With a little practice and patience, it will all seem like second nature to you in no time, even if it seems like something from outer space at the moment. Let's finish off our look at making selections with the Pen Tool by seeing how we would use it in a practical situation, selecting an object in a photo by first outlining it with a path and then converting the path into a selection. We've already seen how to select something like a stop sign, where the entire object is made up of nothing but straight sides. Now let's try something with curves.
Here, we have a photo of a couple of dolphins leaping out of the water. Definitely a couple of very curvy creatures:
Let's say we want to select these dolphins so we can use them for a design or a collage, or whatever the case may be. If you were to try selecting them with the Lasso Tool, which is most likely what you would end up using if you didn't know how to use the Pen Tool, not only would you have a tough time, you'd have an even tougher time trying to convince yourself that you were happy with the results when you were done. The reason is because the Lasso Tool simply isn't capable of making curved selections very well. The biggest problem with it, besides being a pixel-based selection tool, is that it relies on you having a steady enough hand to move it smoothly around the curves. Even if you don't suffer from a caffeine addiction, you could drive yourself crazy trying to draw a perfectly smooth curve with your mouse, or even with a pen tablet, and when you've finally given up, you'll still be left with a selection full of rough, jagged edges that just scream "amateur!". No one likes to be called an amateur, especially when there's no need for it thanks to the Pen Tool!
Examine The Object First
Whenever you're about to select something with the Pen Tool, before you begin, take a moment to examine the object carefully to get a sense of where you're going to need to place your anchor points. Forget about all the details in the object and focus only on its shape. Where are the areas where the shape changes direction? Which parts of the shape are straight? Which parts are curved? If there's a curve, is it a smooth, continuous arc or does the angle change at a spot along the curve? Visualize in your mind where you're going to need to place your anchor points, because when you place one, you always want to be thinking about the next one and what the path segment between the two points needs to look like.
A Tool Of Elegance
One more thing to keep in mind is that the Pen Tool is meant to be a tool of elegance . It's not a nail gun or a staple gun. You don't want to just go clicking around your shape adding anchor points all "willy nilly" (that's a technical term). When using it to draw curves, you want those curves to be nice and smooth, otherwise we might as well just stick with the Lasso Tool. To keep the curves flowing smoothly, we need to limit the number of anchor points we use to create them. That's why you want to take a moment to examine the object first and visualize where the anchor points need to be. If you can outline a large section of the shape using only one curve with an anchor point on either end, that's what you want to do, because that's what's going to give you the kind of results you're looking for. The kind of results that scream "definitely not an amateur!".
Let's select these dolphins. I'm going to start my path in the middle of the photo, at the spot where the side of the dolphin on the left overlaps the rear flipper of the dolphin on the right. There's no right or wrong place to begin a path. This is just where I've decided to start. The first part of that rear flipper is straight, so since I don't need a direction handle to create a straight path segment, I'm simply going to click once with my Pen Tool to add my first anchor point, which will serve as the starting point for my path:
As I mentioned earlier, you'll probably find it helpful to zoom in on your image as you're drawing your path. To scroll the image around on the screen as you're zoomed in, hold down the spacebar, which will switch you temporarily to the Hand Tool and allow you to move the image around on the screen by clicking and dragging it.
The top of that flipper actually has a slight curve to it as it approaches the dolphin's tail section, so for my second anchor point, I'm going to click at the point where the flipper and tail section meet, and I'm going to drag out short direction handles, dragging up and to the right in the direction that the tail section is moving. Notice that I've now created a slight curve along the flipper:
As I continue up along the tail, I can see that it stays straight for a short distance, followed by a curve to the right, so I'm going to click to add a third anchor point at the spot where the curve begins. This gives me a straight path segment between the previous point and the new one. I know there's a short direction handle extending out from the previous anchor point, which normally means that my new path segment will be a curve, not a straight section, but because the handle is so short and is also moving in the same direction as the path segment, there is no noticeable curve to it. Consider it a "mostly straight" path segment:
Continuing along, we come to the first real curve in our path. For this, I'm going to need to drag out a direction handle from the anchor point I just added, so I'm going to hold down Alt (Win) / Option (Mac), then drag out a handle in the general direction where I want the curve to flow as it starts. Notice how I'm only dragging out a handle from the one side of the anchor point, not both:
To add the curve, I'll click and drag at the spot where the curve ends, shaping the curve as I drag out the handles until it matches the curve of the dolphin's tail. If I needed to, I could also go back and change the length and direction of the handle at the start of the curve to fine-tune it, but in this case, I don't need to do that:
The next area of the dolphin is pretty straight, right up until its back begins to merge with its dorsal fin, at which point there's another curve, so I'm going to click to add an anchor point just before the curve up the dorsal fin begins, which is going to give me another "mostly straight" path segment between the previous point and the new point. Then I'm going to once again hold down Alt (Win) / Option (Mac) and drag out a direction handle as I prepare for my next path segment which will be curved:
The left side of the dorsal fin consists mainly of one continuous curve upward until it gets near the very top, at which point the shape changes, so to create this curve, I'm going to click and drag at the point near the top where the curve will change direction. As we can see in the screenshot, this adds a curved path segment between the previous anchor point and the new one, but the curve is not yet following along the shape of the fin. It's going to need some fine-tuning:
To adjust the curve, I'm simply going to hold down the Ctrl (Win) / Command (Mac) key, which gives me temporary access to the Direct Selection Tool, and I'm going to drag the handle extending out from the bottom anchor point towards the right to lengthen it, which is going to pull the angle of the curve in towards the right along with it, lining it up nicely with the curve of the fin. I've also rotated the top direction handles slightly in a clockwise direction just to be nit-picky, but the majority of the adjustment was done using the bottom direction handle:
To add a curve around the top of the fin, I'll click and drag on the opposite side of it to add another anchor point with short direction handles. Notice though that we run into a bit of a problem. The direction handle on the left side of the curve is too long and it's pulling the curve away from the top of the fin:
To fix that, all I need to do is once again hold down Ctrl (Win) / Command (Mac), then click on the end of the handle to select it and drag it shorter until the curve is the proper shape:
Let's finish creating our path around the dorsal fin. The remainder of the fin is basically a straight line, so I'm going to click at the base of the fin to add another anchor point which adds the straight path segment, completing our path around the fin:
Since you and I would both be here all day if I was to continue commenting on every anchor point, direction handle and path segment as we make our way slowly around the dolphins, and since we've covered everything we need to know at this point, I'm going to go ahead and draw the rest of the path, outlining both dolphins:
The dolphins have now been outlined with the path, and if we look at the Paths palette, we can see that sure enough, we have a path in the shape of the dolphins:
As we've learned, Photoshop automatically names the path "Work Path", which means it's temporary and will be replaced if we start a new path. If you wanted to save it, you would need to double-click on the name "Work Path" and rename it to something else, like "Dolphins" in this case. I'm not going to worry about that, since I have no need to save it. All I want to do at this point is convert my path into a selection, and since I'm already in the Paths palette, I'll do that by clicking on the Load path as selection icon at the bottom of the palette:
I could also have used the keyboard shortcut Ctrl+Enter (Win) / Command+Return (Mac) . Either way converts my path into a selection, and if I look at my photo, I can see that my path has indeed become a selection around the dolphins:
And there we go! The dolphins are now selected and ready for whatever plans we have for them. And with that, we wrap up our look at drawing paths and making selections with the Pen Tool in Photoshop!
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